
Bedrock
Foundations
What a computer really is: bits, steps, programs and memory. Everything else stands on this.
- How computers store informationFrom on/off switches to numbers, text and colour.
- Algorithms and pseudocodeWriting steps a computer can't misread, from plain words to Scratch blocks.
- From code to a running programCompilers, interpreters, bytecode and virtual machines.
- Memory: addresses, stack and heapWhere a running program keeps things, and how it finds them again.
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